﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Monster">
      <Name>Sir Shire</Name>
      <MapSprite>
          <TextureName>Characters\Warrior3IdleLeft</TextureName>
          <FrameDimensions>138 192</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>69 125</SourceOffset>
          <Animations />
      </MapSprite>
      <CharacterClassContentName>Warrior</CharacterClassContentName>
      <CharacterLevel>1</CharacterLevel>
      <InitialEquipmentContentNames>
          <Item>Weapons\ShortSword</Item>
      </InitialEquipmentContentNames>
      <Inventory />
      <CombatSprite>
          <TextureName>Characters\Warrior3AttackLeft</TextureName>
          <FrameDimensions>288 192</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>155 140</SourceOffset>
          <Animations />
      </CombatSprite>
      <DefendPercentage>30</DefendPercentage>
      <GearDrops>
          <Item>
              <GearName>Weapons\ShortSwordPlus</GearName>
              <DropPercentage>100</DropPercentage>
          </Item>
          <Item>
              <GearName>Items\MinorHealingPotion</GearName>
              <DropPercentage>100</DropPercentage>
          </Item>
          <Item>
              <GearName>Items\MinorHealingPotion</GearName>
              <DropPercentage>100</DropPercentage>
          </Item>
      </GearDrops>
  </Asset>
</XnaContent>
